Release Notes

0.1.3 -

Fixed pixelated 3D models in menus when the in-game resolution setting is low.

0.1.2 -

Log and ignore failure to set DPI awareness when already set. This can happen if DPI scaling for the program has been overridden in the OS.

0.1.1 -

Fixed menu/HUD stretching thanks to the patch location provided by jackfuste at wsgf.org.

0.1.0 -

Initial release.

  • Set any desired resolution as long as it's supported by your display.
  • Enable DPI awareness causing the game window to not scale along with the scaling setting in Windows.
  • Direct3D 9/11 proxy forwarding for mod co-existence.
  • Aids when debugging the game.